Cyril Pavret [Environment Artist]
Lords of the Fallen
I have worked on the title Lords of the Fallen for about 8 months as a support Environment Artist with Hexworks.
I took charge of the Manse levels, improving the set dressing, staying in contact with outsourcing and creating variations for existing assets as well as new ones to improve the story-telling.
I started to work on Lords of the Fallen when the team was making the transition to the Unreal Engine 5 engine. It was an exciting time where we were redefining the scope of detail and the workflow it will imply in future projects. It was an honor to work on this title alongside amazing artists!
I also worked with Yves Pinel on his amazing hub area: the SkyRest Bridge.
I helped with the set dressing and creating cloth assets. I also redesigned the scaffolding area on the bridge's side.